Digital doodle dragged between various programs and tinkered with for personal experiments.
I'm still not the most confident with coloring, though I did, whilst under duress from a friend, adjust some arm lengths and a few other things today after leaving it alone for a week or so. Oh digital editing :swoon:
Monday, September 30, 2013
Thursday, September 19, 2013
Few more randoms
Just some random doodles from recently. Not all ideas pan out and others are just quick works for skill building.
Buncha quick heads from r/redditgetsdrawn I did to practice female jawlines mostly--and two instances of boobs, though they were secondary this exercise.
Early doodle on my Android tablet.
Sci-fi mining operation I couldn't color in any way I liked. Also I couldn't think up a fitting foreground element. Might try something later tonight on it, might not.
Early doodle on my Android tablet.
Possibly an even earlier doodle on the portable tablet...
Tuesday, September 17, 2013
So I added a cape
Played with some sketching tools and wanted to do something with a silhouette and an oddly shaped head. Then I added a cape when the shoulder scribbles turned into one whilst I was debating where to put the clavicles.
Monday, September 16, 2013
Sharkarex? Tyranark?
Recently got an Android tablet for drawing on when I'm at my usual cafe spot or elsewhere when I have a few minutes to scribble something out. This is one of the first larger ideas I completed mostly on that device--no need to stick to the mobile option when I'm in my own room, but the composition and the majority of the linework was done on it.
Thursday, September 5, 2013
Wednesday, July 10, 2013
Naked Guy
First time trying to make a project in Blender.
Not the fanciest of work, but I don't 3D model all that much at the moment. Also I need to move away from this one and start a new project in hopes I figure out that fancy facial geometry flow that all the high-end tutorials say is the way to go. It somehow makes one giant loop around the face, the concentric circles/loops within for each eye and one containing the nose and mouth.
The wire frame is as far as I went the manual way, then I sub-divided once and tried the sculpting tool for the other two images. Somewhere between hit and miss, I'm still happy to have tried as an amateur.
This is the fourth of fifth time I've tried to model individual fingers, but I'm not very familiar with Blender's rigging/bones system so I stopped short of finishing it. Not sure I want to keep tinkering with this one or not since I sort of want to start anything else and goof off with a more cartoony theme. But I am curious if it has any flow to it for animating.
Anyway, backburnering this for the immediate moment, and may just treat it as a stepping stone to the next idea. I also need to sort out a few simple models and rig them for animation purposes since that's what I really enjoy out of this and what I end up doing the least since all the creative steps before animating are where I have the most problems and lose my way. Simpler = I finish all of those quicker.
Thursday, June 20, 2013
Old Chess Player
Based on an old guy that comes in on Mondays for chess club meets at the cafe I haunt multiple days a week. Due to slight movements and drawing it over the course of a week (drew until he left one Monday, repeat the next Monday) I ended up leaving his mouth and eyes closed. It was more the angle he was sitting in.
Darks touched up during scanning, drawn in 2B and 4B pencil. The sketchbook isn't so hot at letting graphite get any darker than what I had.
Darks touched up during scanning, drawn in 2B and 4B pencil. The sketchbook isn't so hot at letting graphite get any darker than what I had.
Spell check?
I learned that day that trying to listen to a lecture while taking notes and drawing something with text involved meant I didn't question that voice in the back of my head saying I miss-spelled something.
Subscribe to:
Posts (Atom)













